Terrain Side Project

3 Part Adventure

Terrain Side Project

Terrain Side Project

3D Mesh Voxeliser

Terrain Side Project

“Hex Engine”

HDR Tone Mapping Video Update

“Hex Engine”

“Hex Engine”

Camera Update -

See a video featuring the new camera systems  from my next game.

“Hex Engine”

“Hex Engine”

Progress Walkthrough -
See a preview video of the beginnings of my next game.

“Hex Engine”

Major Projects

“Hex Engine”

“Hex Engine”

An game engine built on top of jMonkeyEngine to run my next game from. ...
the Cove

the Cove

Winner of the jMonkeyEngine Beta 1 Game Contest. Produced in 6 short weeks. ...
mTheoryGame

mTheoryGame

An action game currently very early in development. Single and Multiplayer weapon ...
Maker’s Tale Fur

Maker’s Tale Fur

I’ve been toying around with some fur shader recently, not really sure if I have a use for it yet, still cool =) :    early test  same set-up, quickly re-tinted    same setup, no “length map” = long uniform furlength      in engine with several beefy upgrades            

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Saturday Project

Saturday Project

Yesterday I made this: to go with some other work I’ve been doing. That is all.

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New Maker’s Tale : Tech Demo Video

New Maker’s Tale : Tech Demo Video

A bunch of new progress: – simplified wireframe UI placeholders – mulitplayer + chat – community map sharing – hero character – game rule + resource rules enforced – heaps of stuff to help getting it ‘playable’ – unit upgrades – new models – archer, enemy And here is the first Tech Demo video, it [...]

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It’s Alive! “Maker’s Tale”

It’s Alive! “Maker’s Tale”

The Hex Engine project has finally emerged from getting a fresh splash of paint as: www.makers-tale.com Maker’s Tale gameplay takes place on a tabletop board game that has sprung to life in the imagination of young boy named Maker. It is currently Fantasy RTS like combat in an sandbox environment empowering the player to build [...]

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Old Art Assets

Old Art Assets

I was digging around some backups and found a bunch of models I made  for a Flash project many years ago, then a Unity project, then a UDK project:

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