Terrain Side Project

3 Part Adventure

Terrain Side Project

Terrain Side Project

3D Mesh Voxeliser

Terrain Side Project

“Hex Engine”

HDR Tone Mapping Video Update

“Hex Engine”

“Hex Engine”

Camera Update -

See a video featuring the new camera systems  from my next game.

“Hex Engine”

“Hex Engine”

Progress Walkthrough -
See a preview video of the beginnings of my next game.

“Hex Engine”

“Hex Engine”

now with even more gates and drawbridges!

 

A quick video update of some progress. Inside the engine:

- drawbridges are types of ‘gates’;
- ‘gates’ can be  captured by ‘teams’;
- only owning team may utilise said gate

 

Winning

the Cove : Wins Beta 1 Game Contest !

Winning

Major Projects

“Hex Engine”

“Hex Engine”

An game engine built on top of jMonkeyEngine to run my next game from. ...
the Cove

the Cove

Winner of the jMonkeyEngine Beta 1 Game Contest. Produced in 6 short weeks. ...
mTheoryGame

mTheoryGame

An action game currently very early in development. Single and Multiplayer weapon ...
It’s Alive! “Maker’s Tale”

It’s Alive! “Maker’s Tale”

The Hex Engine project has finally emerged from getting a fresh splash of paint as: www.makers-tale.com Maker’s Tale gameplay takes place on a tabletop board game that has sprung to life in the imagination of young boy named Maker. It is currently Fantasy RTS like combat in an sandbox environment empowering the player to build [...]

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Old Art Assets

Old Art Assets

I was digging around some backups and found a bunch of models I made  for a Flash project many years ago, then a Unity project, then a UDK project:

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3 Part Adventure

3 Part Adventure

3 videos taken adventuring around the world. It’s time to shelve this project for a while, I will come back to it later for sure though.

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3D Mesh Voxeliser

3D Mesh Voxeliser

I put a bit of work into a mesh voxeliser, so I can turn existing 3D assets into voxel world objects :   In the proccess I changed the world random seed value by 1 to give a new background, and changed the terrain colour from brown to grey. I then had to have a quick [...]

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Terrain Side Project

Terrain Side Project

I’ve been really sick for a few weeks and to take a break from my HexEngine work I knocked out a quick terrain side project. (watching at 1080p will give you a-happy-a-feelings) The terrain I made: is purely procedural is infinite in all directions has a rough LOD system. plays nicely with physics. I deliberately pushed the [...]

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