the Reef – indie game concept made in 12 hours

Last night after I got home from dinner I threw 2 more hours at the prototype, making it a 12 hour project, which is a good round number to leave it. The extra 2 hours were really needed, and went into user input – ‘wiggle’ the mouse to swim and look around, both fish use the same mesh, the blue fish has differnt colour values and is interpolating between two sets of different characteristic parameters (position + size of eyes, size of body etc…). – I wasted so long building the fish it was a shame to not show at least a little of how it can be used. I have a 3rd set of values that look like a hammer head shark, but I had some scaling issues and I didn’t have time to fix it.

4 thoughts on “the Reef – indie game concept made in 12 hours

  1. Pingback: Introducing: the Cove

  2. Hey just wanted to give you a brief heads up and let you know a few of the pictures aren’t loading properly. I’m not sure why but I think its a linking issue. I’ve tried it in two different browsers and both show the same results.

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