I finally finished my contest entry the Cove, links to download and give it a try at the bottom of this post. I would have loved more time to work on it but the contest deadline was a nice way to ensure the project got completed.
Overall I’m happy with the outcome, I had a few memory usage hiccups in the final weeks of the project that ate up a lot of time.
I recorded 27min walk through video of a play through I did a few days before submission, start to finish. This video is a massive spoiler, there are many parts of the game I don’t shown off as it ruins the magic of discovery, they are all in here, so if you plan on playing the game through, please dont spoil the experience by looking at the video, but for rest of you and those just curious, here ’tis:
Download and try the Cove :
|[button link=”http://thecove.afterhoursgamestudio.com/theCove-Windows-Final.zip” style=”download”]Windows[/button]||[button link=”http://thecove.afterhoursgamestudio.com/theCove-MacOSX-Final.zip” style=”download”]Mac[/button]||[button link=”http://thecove.afterhoursgamestudio.com/theCove-Linux-Final.zip” style=”download”]Linux[/button]|
(all at ~42MB)
NB: You will need a fairly recent graphics card to run this, if it crashes during loading, you could try the ‘netbook’ pre-set, or most people have luck by starting with ‘normal settings then setting ‘Variations: off’ and ‘Fish Count: low’ (this should bring the RAM requirement under 1gb which is where most crashes occur). I’m sorry if it doesn’t run for you, I did as much optimising and compatibility testing as the time allowed.