It’s Alive! “Maker’s Tale”

The Hex Engine project has finally emerged from getting a fresh splash of paint as:

www.makers-tale.com

Maker’s Tale gameplay takes place on a tabletop board game that has sprung to life in the imagination of young boy named Maker. It is currently Fantasy RTS like combat in an sandbox environment empowering the player to build up, tear down, and change the map/level in real time during play.

This video is from the “Tech Demo” – the most current version of the game engine, that I hope to have finished and ready to play really soon. It shows some of the new updates.

More details coming soon!

 

“Hex Engine” – The Camera Update

I have been doing heaps of work on improving the UI, and on AI systems, so to take a break from all that  I added a more comprehensive camera + screen shot system.

The 5 screen shots taken during that video can be viewed at http://imgur.com/a/GUDSn.

I really cranked the blur amounts in the video because I figured it would get washed out and lost, it works heaps better with more subtle values.

basic description of the ui :

“Hex Engine” – Progress Walkthrough

After just under a fortnights progress, I have finally got around to making a 720p video of my WIP Hex Engine, covering a few of the features that are in there right now (well 2 days ago)…

a few select screens from  the footage:

 Simple Building  Advanced Multi Threaded Pathfinding
   
 Patherfinder Debugging  “Nifty” Debugging Panels
   
 ‘Edges’ and Ladders  Building a Simple Castle
   
 Test Level  Lighting the Hex Mesh
 
 AI

 

The music comes from a competition mix I did, you can grab a copy here : [button link=”http://dropbox.afterhoursgamestudio.com/SilenceIsGoldenDJCompMix-dj_Rojek.mp3″ style=”download” color=”silver”]DJ Rojek – Silence Is Golden DJ Comp Mix[/button]

(29:57 320kbps 70.2mb)